Tag Archives: pd

Gamer Spotting For Teachers

wasdThis post was originally posted on the #teachICHK site at ICHK.

As in any school, our students do sometimes get distracted in class. However, rather than traditional distractions of days gone by (passing notes, firing spit balls), we see that distraction often takes the form of off-task laptop use (chatting online, checking social media, gaming). In particular, gaming is a temptation that certain students find it hard to resist.

In the past we had a system of being able to monitor student screens remotely (at least in the Secondary school), but this proved incompatible with building trust and forming adult-adult interactions, and was fairly useless at any rate (those kids who wanted to game worked out how to disable it).

A much more effective way to spotting students gaming in class is to look out for the following tells that students produce subconsciously. These often apply to non-gaming off-task activities as well, although they are more obvious during gaming. Try to keep an eye out for these, and approach students who you suspect of gaming, so you can discuss the issue.

  • Keyboard & Mouse Use – different activities produce different patterns of keyboard and mouse use. For example, during a typing activity, we would expect students to use the full range of keys. If they are focusing on one part of the keyboard particularly (see image below for common gaming keys), or predominantly on the trackpad/mouse, they are most likely not typing.
  • Body Language – students busy gaming often becoming really immersed in their game world, and seemingly forgetting where they are IRL. You might see students leaning in close to their screen, getting physically worked up, or suppressing the urge to call out.
  • Screen Hiding – often students will try and sit in a position where their screens are out of sight, perhaps against a wall or under a desk. Sometimes this is innocent (just students getting comfortable), other times it is not.
  • Three Finger Swipe – by keeping a game on a separate virtual desktop on their Mac, students can quickly swipe back to work. This three-finger swipe is a good sign that something is being hidden.
  • The Guilty Look – a three finger swipe is often preceded by a quick look up, if a student suspects you are heading their way.

With any luck you can put these tells to use to signal to your students know that you are aware of what they are doing, making them less likely to try it on. At the same time, consider why your students are distracted, and find ways to get them more engaged through curriculum appeal, active group work, non-laptop based learning, etc.

Our School As A Box

Our School As A Box ThumbThis year staff at ICHK Secondary started the school year with a great PD session lead by one of our new team members, Phil Morgan. A deep thinker around creativity and education, Phil brought us up to speed on some ideas around creative thinking, and then challenged us to decorate a box that could be used to sell our school. Divided into groups, every member of staff became obsessively engaged in the task, with the allocated hour’s working time disappearing in no time.

The 6 resulting items were a wonder to behold, and incorporated a huge range of bizarre styles, ideas, tricks and features, including one with a mobile phone installed inside, so you could capture your image and become part of the product.

In the end, we were asked to vote for our favourite, a process that everyone was so invested in that we elected to skip our coffee break. Much to my surprise, my lovely group (including Veronica, Jimmy, Erin and Hannah), ended up winning, with the design below.

IMG_20160819_110615

The box is now in a display case in school, accompanied by the text below:

ICHK. Our box is, like our school, brightly presented, precisely formed with attention to detail, and the result of a collaborative team effort. It’s bright colours, bold lettering and green adornment reflect an intentionally small school with unique aims, nestled in Hong Kong’s verdant North.
 
As a small, personal school, we look to educate students as individuals: one at a time. Our box seeks to represent this individual learning journey as a ladder, which a student is climbing, supported from below by each and every member of the teaching team. The student, stating “I can’t do it…yet” is aware that learning is tough, but that with perseverance, effort, support and a growth mindset, he too can “make it”.
 
The “it” to which the student aims is the goal of Learning Together, Thoughtfully, to which our Head of School cheerfully exhorts us from his cutout in the side of the box. He is within the box, at its heart, but also looking outwards as he charts the way forward. Yet, and this is key, he is also on the front of the box, guiding the thriving student as part of the team.
 
On the side and back of the box we see a list of Ingredients and a Nutrition Guide. These show a school formed of Thriving Students, Best Possible Teachers, an Environment For Living and Learning and much more. They suggest a serving size of 1 (child at a time), with a total number of servings of 278 (students in the school). The sum total of the box offers nutrition in the form of appropriate quantities of Attitudes, Skills and Knowledge, and a 100% RDI of Direction-Alignment-Commitment.
 
Ultimately, box and school are both so much more than the sum of their parts.

In closing up the session, Phil introduced us to a number of interesting books around creativity, including the one from which the box activity is drawn: Game Storming. Overall this was one of the best PD and team building sessions I have ever attended.

The Learning Zone

When we are too comfortable we do not need to learn. When pushed too hard, we are not capable of learning. In between is the small zone, different for each of us, in which learning takes place. This theory of the learning zone (or as Vygotsky said, the Zone of Proximal Development), is widely used at my school, and reminds us that in any class we will have kids spread over all three zones. Hopefully, with skill, we can pull our students into the learning zone for more of their time, thus helping them become more effective learners.

As there were no good Creative Commons version of this graphic, I have produced the one below, so please feel free to use it.

The Learning Zone

Digital Scavenger Hunt PD

HaystackOver the summer holidays I spent quite some time thinking about how best to use 3 upcoming whole-staff professional development sessions planned for my school. In the past I have found that no matter how charming, funny, well prepared or handsome I try to be, PD sessions never come out as well as I hoped. It’s not that people don’t learn, it is just that they are never as good as the lessons I delivered to my students.

As I pondered this I wondered what would happen if I took one of my better lessons, and adapted it to fit the needs of teachers. The original concept was an online treasure hunt, and whilst it was centred around Sherlock Holmes, a lot of the tasks fitted with an area I really wanted to develop in our staff: basic web literacy skills.

What evolved was a digital scavenger hunt in which teachers collaborated in small groups to problem solve their way towards a final solution. Along the way, they would be exposed to the following skills:

  • Link Shortening – using bit.ly, goo.gl or tinyurl.com to turn long links into short links. This is useful when people need to write down a link, or if you want to track usage of a link.
  • Text Search – simply using Google’s web search functionality to answer a question, such as “second digit used in binary counting systems”.
  • Image Search – drag and drop an image into images.google.com to search for images based on an image, rather than on text. Very useful for identifying logos, art work, etc. Google Goggles is an Android app that does this, but not as well as the web site. Does not work well with Safari (this is a great teachable moment about browser foibles)
  • QR Codes – creating codes with links, pictures, text, etc, using a QR code generator (I like http://www.qrstuff.com, but there are tonnes). Scan codes using a mobile phone with appropriate scanning app (I like QRDroid for Android), or using a website such as webqr.com (as long as it is not blocked, only works with Chrome).
  • Google Street View – getting students to step out of the classroom into a real life setting and look for clues. Make sure you test it ahead of time to make sure things have not changed if the Google car has been around and updated the area.
  • Steganography – hiding a message and make students search for it. Use hidden ink, or the HTML equivalent of setting the background and foreground to the same color. This should work with word processing as well.
  • Music Search – use Shazam or SoundHound on a phone or desktop to identify a piece of music, and then search online for a lyric or piece of band trivia.
  • Twitter Search – use a popular hashtag, and hide a tweet instead a stream of other tweets. Beware of inappropriate content outside of your control.

Each of these skills can be applied in the classroom to make learning more interesting, whilst most of them also offer the benefit of allowing teachers to work smarter and faster online.

The first time I ran this session, the teachers got very caught up, to the point where it really felt like having a group of my regular students engaged and learning together. The feedback from the session was very positive, and led to teachers being encouraged to integrate some of these ideas into their classrooms.

This leaves me with the awkward question of how to top this and make use of my 2 remaining in-house PD session.

If you are interested in running this same session, or one similar, check out the complete documentation. Everything is available under a CC license, so feel share to reuse, remix and share.

Update: thanks to Janice Dwyer for taking this work, adapting it for Year 6 Maths, and sharing it back here.

Credit: Haystack image via Wikimedia Commons, under PD.

Assess This Teacher

Gress LessonYesterday I put together an end-of-year survey for my students. Instead of focusing on lots of questions on different aspects of my teaching, I simply asked students to grade me in the same way I grade them: a comment, an attainment score and an effort score. I also asked them to tell me their most and least favourite projects. The response was immediate, with 50 submissions in less than 12 hours (out of a possible 150 students). A quick scan of the data showed a good mix of positive feedback and things I could improve on. Some of these things I already knew, others were revealing.

I really want the kids to know that I am serious about becoming a better teacher, so I acted fast to analyse the data and make a list of things that will be changed come next year. These include the following:

  • My teaching style:
    • Talk less in class, giving students more time to work
    • Give students more time to explore ICT individually (this will most likely take the form of more free time at the end of lessons where students have focused well.
    • Give students more time to work outdoors (we can hold discussions on the lawn, and students can work spread around school).
  • Curriculum design:
    • Introduce a new, improved and less resstrictive visual assessment guide. There will be less self assessment (2x per year instead of 4), and a new chance for peer assessment once a year.
    • Instead of giving attainment grades, I will experiment with just saying whether students are: knowing, doing, understanding, judging or creating. The focus will be on being a better learner, and not obssessing about grades so much.
    • In Year 7 I will seek to make the Tools For Learning unit more interesting.
    • In Year 8 I will get rid of the High Tech Stuff assessment task, and try to make the year more hands on.
    • Year 9 – I will add in a unit on mobile app development, as many students enjoyed the Web Design 101 in Y8 this year and would like to learn more. However, for those who don’t like programming, there will be a choice to do an independent unit if there is something a student would rather learn.

Hopefully my students will see me modelling what I ask of them (try something, assess your performance, find ways to improve, follow through), and understand that I really do want to be a better teacher, and do myself what I expect of them. No one likes a hypocrite, right? In order to try and stick to these goals, I have added the curriculum ideas into my plan for next year, and created the poster below to remind me of what I need to be focusing on:

My Pledge 201415_web

The Connected Teacher

A few years ago, just before I started teacher training, I began gathering teaching resources using Delicious. Up until that point I had encountered a huge amount of amazing digital content, but I could never put my finger on it when I needed it. Delicious gave me a neat solution to this problem, and started me on my way to being a connected teacher. This innovation was followed by blogging with WordPress, and more recently conversing with other teachers on Twitter, which has led to an explosion of further developments.

Recently I have been reflecting on the process I have been through, and how it has revolutionised my teaching. This lead to some opportunities to run CPD sessions for other teachers, one of which (HLYIS) I have recorded and shared below. The audio quality is terrible, but hopefully it will be useful for some. Feel free to get in touch (@rossdotparker on Twitter) if you have any questions or comments.

Finally, if you want to run these sessions yourself, the slideshow is available under a CC license for you to use:

Edit: updated to better video quality video (29/05/2012)