Tag: history

Where In Hong Kong?

Where in HK - 2. Capture 3It is amazing how one thing leads to another, and all of a sudden you have a crazy idea for a unit of work on your hands. I have recently been watching some video of old Hong Kong, and chatting about the footage with friends and family. My dad and I were wondering where one particular spot was, and threw a couple ideas around. This planted a seed in my mind, and I set out to see if I could use technology to find the answer. It seems that I have actually located the spot, and although it will be at least a few days before I can get out and see for myself, I am 99% certain that it is correct. I am looking forward to shooting some new footage to compare with the original.

Below I will share the steps I took to come to my conclusion, which can be replicated by secondary students relatively easily. The idea for the unit, then, is to give students some old footage and stills from an area they are familiar with (say a city, county, district, etc), and ask them to find as many of the spots as possible. All the confirmed spots can be placed into a Google Map, with the original image, and a link back to where it is found. Students thus build up their own map, putting historical footage in its place, and tying time and space together neatly. They can visit the spots for themselves, and see how they have changed. One of the tricky parts of the process (especially true in Hong Kong) is not only the rapid change of  human geography (e.g. new buildings, roads, etc), but also the fact that areas of sea have been reclaimed, and so even large geographical features can change in a relatively short space of time.

I started my investigation by taking 2 screen captures from one particular video, and crudely stitching these together using some graphic editing software (Acorn in my case, as they give it free to schools, but Gimp or Photoshop or a dozen other titles would do). My interest in this spot was first sparked because of the unusual amount of flat land on the right hand side. Click on any of the images to see a full screen version:

Where in HK - 1. Capture 1

Where in HK - 2. Capture 3

Where in HK - 3. Capture Combined

I then searched on Google Maps, looking around Hong Kong to find locations which might be a match. Hong Kong’s numerous small islands and rugged coastline make this quite easy, as there are plenty of features to match. Turns out that my initial guess of near Plover Cove was wrong, and my dad’s of Sai Kung was correct. After making my initial location, I saved a screenshot of the relevant Google Map:

Where in HK - 4. Map

The next step was to search for landmarks along two intersecting lines, in the original image. The trick here was to cross-reference the map and the original image numerous times so as to pick spots which are distinct in both sources. This gave the following annotated version of the original:

Where in HK - 5. Capture Combined Annotated

These 4 locations could then be marked on the map, and joined by two lines. The point of intersection of the two lines must be where the original image was shot from (I believe this is not triangulation but is similar, although not being a surveyor don’t take my word for it):

Where in HK - 6. Map Annotated

Over this I then laid a semi-transparent version of the same map, with labels, so that we can easily identify the surrounding areas.

Where in HK - 7. Map Annotated Labelled

Turns out that the photo was taken not that far from my house. Closer inspection of the map shows it to be Wong Chuk Yeung, what appears to be an unchanged, traditional Hong Kong village, with some flat grassy land just to the north west. Surely, this must be “the spot”:

Where in HK - 8. The Spot

Even though I do not teach humanities, I am incredibly excited by this process: it very quickly makes old media viscereal, alive, important. I could literally jump in a car, drive right to this spot and look at the same view that these people enjoyed 50 years ago. What else could we find out using modern technology? Could we discover who these people were, where they lived and why they visited Wong Chuk Yeung on that day. Could we find them? Meet them? Hear their stories? Now, that would be a real history lesson. I wonder if this could be pushed back further in time, with studies performed on paintings left behind by Hong Kong’s first colonial settlers?

My plan is to run this unit with some humanities teachers in my school next year. I would love to see other schools run it, and hear how it went. If only this kind of thing happened more often. It really is the best way to plan a new unit of work.

Update 1 – The Visit

It turns out that my feeling of 99% confidence was 100% wrong: had  I consulted an ordinance survey map, or studied the Google Map more closely, I would have seen that Wong Chuk Yeung is in fact on the wrong side of the hill for a view of Sai Kung. That said, the drive up their was more than worth it, as the village is not only huge, but seemingly entirely abandoned. As if stepping back in time, or into a movie set, the area is full of collapsing rice paddies, houses with no roofs, mailboxes stuffed full of mail, and tress growing out of houses:

The potential for student learning is huge, as are the potential number of questions one could ask of such a place. One of the most amazing aspects of the whole place is finding a large village nestled in a hollow, half way up a mountain: what a defensible, peaceful place, but also, how remote?

Credits: images captured from the original video are copyright Michael Rogge, and used under fair use for educational purposes. Google Maps images are used under fair use for educational purposes.


Old Hong Kong

Causeway Bay 1955The older I get the more interested I seem to become in the history of the place where I grew up: Hong Kong. Having read a few books on the subject (Hong Kong, History of Hong Kong, Diamond Hill and Gweilo), I am always delighted to find video footage to put images to text. Despite not being born until 1980, I feel a strange affinity for images and footage from the 1950s and before. Recently, my father-in-law (a Hong Konger from way back) shared the presentation below with me, and I thought it was worth sharing:

Whilst searching for an embeddable version of this file online, I also found the videos below, which are very interesting. Sadly, the two best videos, could not be embedded, but you can watch them here and here.

Credits: a big thank you to Michael Rogge for curating and sharing this amazing archival footage. Thumbnail image of Hong Kong by Shizhao on Wikipedia, under Public Domain


High Tech Stuff Visualisation

I created this visualisation for my students as an example of how their work on the High Tech Stuff unit might come out. Feel free to use it under the Creative Commons license.


High Tech Stuff

I just put the finishing touches on a new ICT unit looking into the past, present and future of ICT, and how technology made us the species we are today. My aim is to get students away from the idea that high-tech is the only tech. Technology is everywhere in our lives, and we only live the way we do because of it. In short, without technology we would most likely be just another species of primate.

All the files need to run the unit are listed below. Feel free to get in touch if you have any questions or just want to have a chat.

Student Work

The way I run this unit allows students to use any number of tools to present their final answer to the four guiding questions. Whilst many students opt for a simple word processor or presentation application, others are more adventurous. In the past students have used tools as diverse as Tiki-Toki, EdCanvas, Storify and Prezi. The work below is a very strong piece of work submitted by one of my students, Adrien. What makes this work stand out is the excellent understanding Adrien shows for the big picture concepts covered in class, and his feeling for the effect of technology upon us. My feedback for improvements was for Adrien to include his sources and a Creative Commons license, and also to proof-read for minor errors.

Creidts: Thanks to marfis75 on Flickr for the thumbnail.


Comics

I love comics, and am often amazed not only by how funny they can be, but also how much can be learned from them. Growing up I was a regular reader of Calvin & Hobbes, The Far Side and Mad Magazine. As I grew older I began to appreciate the intelligence and sophistication of Dilbert and XKCD. From this reading I developed my own sense of humour. More than this, however, I learned to question and reflect on the world around me, to understand that different situations could be understood in different ways and that I was not alone in my feelings and views on the world and its inhabitants.

Whilst many children love comics, too many teachers and parents dismiss them as childish distractions from serious reading and learning. If you are of this opinion, I ask you to read this short strip and see if it changes your perspective on this issue. Whilst reading comics can be beneficial in the ways described above, creating comics provides an even richer opportunity for learning. Consider some of the following ways in which comic creation can be used in the classroom:

  • Discovering the joy and power of remixing and mashing up the work of others.
  • Drafting stories before writing.
  • Encouraging creativity and self expression.
  • Character development to extend understanding of texts.
  • Learning about graphic design and layout.
  • Learning about persuasion.
  • Honing online research skills.
  • Learning computing skills.
  • Developing an understanding of issues surrounding intellectual property and copyright.
  • Digital storytelling.
  • Summarising complex ideas.
  • Putting events into chronological order.
  • Learning about visual literacy, social conventions and suggestion in the media.

Interestingly, these ideas apply to almost all subjects. If you are teacher, stop for a minute and consider the multitude of ways in which this could be applied to the subjects you teach. Certainly within both of my subjects (ICT and ESL) I can see plenty of scope for applying these approaches. In fact, in terms of promoting multiliteracies, I can think of few more powerful tools.

Computer technology provides us with some great tools for quickly and easily creating comics. These technologies afford one great advantage to users: they lower the barrier to creating great work because they do not require traditional artistic abilities, such as drawing. The following are four pieces of software that can be used to empower students:

  • Comic Life is the premier comic creation software in terms of ease-of-use and pure joy. It focuses on arranging existing images and applying effects to them. It is desktop software, and runs on Windows and Mac OS. Unfortunately, payment is required, although it is very reasonable, especially when purchasing in bulk. The 30-day trial is completely free and unrestricted, so this is a great place to start.
  • Comiqs is an online alternative to Comic Life, with comparable functionality: it seems extremely promising, but is in beta and currently seems to have some bugs. Hopefully these will be ironed out in the near future. The service is free, and there is no need to install any software onto your computer.
  • Pixton is an extremely flexible online comic creator. Unlike Comic Life and Comiqs, which are primarily concerned with working on existing images, Pixton allows users to create and edit their own comic characters. This is a great tool that is worth some serious exploration, and whilst it does seem a little tricky to use, it does provide a huge range of flexibility. Pixton is free for individual users, but there is also a paid educational version with enhanced tools for teachers.
  • BitStrips works along the same lines as Pixton, but is somewhat easier to use. That said, you do not get quite as much flexibility in terms of creating and manipulating your creations, although the results can be just as good. I would recommend this for use with younger students. As with Pixton, it is free for individual users, but there is also a paid educational version with enhanced tools for teachers.

Having sung the virtues of comic creation, I will end with a cautionary note: as with any tool, it is essential not to overuse this approach. Whilst kids will love the novelty and freedom that these activities can bring, if they do it every year in every subject they will very soon lose interest.

If you adopt any of these ideas in your classroom, please feel free to send over some student work, which I will gladly post on this page.


Waldseemüller Map

http://en.wikipedia.org/wiki/Waldseemuller_map

The Waldseemüller map is a world map drawn by German cartographer Martin Waldseemüller and originally published in April 1507. The map consists of 12 panels, arranged in a 4×3 grid, totaling 2.48 by 1.38 meters when wall mounted into a single piece. It was one of the first maps to chart latitude and longitude precisely; following the example of Ptolemy; and was the first map to use the name “America”. The map provides a great tool for engaging students in critical thinking, especially in relation to the development and spread of “Western” civilisation around the world. Students can be asked to consider questions such as “why were the Mediterranean and Arabic worlds so well mapped?”, “why was Australia not on the map?” and “why does America appear so thin?”. Another angle that can be taken is considering how technology has changed the art of cartography, and what the implications are for society and our sense of self.

Wikimedia (Wikipedia’s media warehouse) contains a huge digital version of this map: at 13,708 × 7,590 pixels and 19.65 MB it is big enough to crash some browsers. This gives plenty of detail for up-close inspection.


Measuring Worth

http://www.measuringworth.com

Measuring Worth is a fantastic online application which aims to give a modern day value to sums of money from the past. For example, how much was £20 worth in 1760? Even for someone with an understanding of economic concepts such as inflation and purchasing power, understanding the value of “old money” can be tricky. For example, I was taken aback when my father referred to purchasing “8 pints of beer for a pound” when he was a young man, not having realised quite how powerful inflation is, even over a relatively modest span of time.

In terms of the classroom, such knowledge can definitely help provide students with an enriched understanding of historical events. I recently had a group of engineering students with whom I used this website to work out the current value of several tens of thousands pounds from the 1880s. This enriched context provided them with a much better understanding of the scale of the project in question, and they seemed to enjoy the experience: apparently, economics can be fun.


What $8499 Bought in 1989

http://www.stephenbailey.com/technology/what-8499…

Most people know that the price of computer technology is falling. However, many people do not fully understand the scope of this change. This article shows a top-of-the-line PC from 1989, priced at USD $8,499. Working from this article, students can be asked to consider many questions including “Why are prices dropping?”, “What are the social, environmental and business implications of these changes?”, “Why have the price of, say, cars, not dropped to the same extent”.

Another possible avenue for discussion is the fact that USD $8,499 was worth significantly more in 1989 than it is now (depending on the calculation method used, it is worth between USD $14,700 and $22,100 in today’s money).

Amusingly, the price includes neither the monitor, nor the mouse, making it quite unusable.


One of the first news reports about this thing called “Internet”

http://thenextweb.com/shareables/2010/04/17/news…

This extremely dated video clip introduces video to a new craze sweeping the world: Internet. When you need something to remind students that there was life before the Net, this is the resource to use. It also provides a view of the Internet as it used to be: text only, giving students a path to understanding how technologies adapt and evolve over time. Students can be asked to consider how dependent they are on particular technologies, and how there school and home lives might be different if the Internet did not exist. How would these changes translate into the working world? What are the effects of the Internet on today’s globally connected economy?


The 10 Most Important Technologies of Modern World History

http://gadgetcrave.com/the-10-most-important-technologies-of-modern-world-history/273/

Technology; for the most part; exists to make life easier. By that definition; we’ve got it pretty good thanks to the hard work of our fellow humans. In weighing the world’s most important technologies; we ruled out the nitty gritty that led to some of the creations below — transistors; electricity and the combustion engine; to name a few — and focused on products that changed the world forever. Here are the 10 technologies; in our mind; that have shaped the world in a way we could never go back.


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